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Knights of the Old Republic

 Some of you may not know this classic game series. I would not be surprised but saddened as you have lost out on great experiences.  Bioware's Knights of the Old Republic's (KOTOR) first release was in 2003 and the second one in 2004. What made me, and other people, hold these games in high regards was definitely the story. Whilst you were forced into certain choices, most of what happened in the playthrough was your decision.  You wanted to be the (almost) comically evil person destroying everything he touches? No problem. You wanted to be ho holier than thou, (arguably) sci-fi universe's equivalent of a nun? You do you. All of that with sort of a turn based combat system with some DnDish (Dungeon and Dragons) dice element to decide all the calculations. But since we focus on the future, let's talk about KOTOR 3. We know that LucasArts in 2004 has made cuts to the budget, which also, unfortunately for many fans, included putting the KOTOR 3, which was in the design ph

Introduction & Mount and Blade Games

 Hello and welcome to the "Future of Gaming" blog! 


As you can probably guess thanks to the rather obvious title, this blog's aim is to cover future of gaming, be it the general future releases and technological advanacements that may come with it. 

As lockdowns caused by the COVID-19 pandemic gave a lot of us a lot of free time to do things that we enjoy or sought to experience, be it hiking, fishing, watching the TV or gaming. 

I, as someone who has spent a lot of his free time on the computer, playing various games ever since early childhood have spent a lot more money on gaming accessories and as well as time on games themselves during the lockdown than I am willing to openly admit.

Among the games that I have exposed myself (and my wallet) to when pretty much everything grinded to a standstill there have been marvels which I will discuss step by step in sizeable chunks.







Mount and Blade II: Bannerlord - Whilst I can't deny launch itself left a lot to be wished for in terms of state of the game upon release, I was stunned by the progress it has made from its predecessor, Mount and Blade: Warband. 

Besides some rather easily predictable advanacements such as an increase to the number of units in a battle or just a general graphics improvement, TaleWorlds entertainent have gone beyond and above my expectations in terms of things added such as adding functional trebuchets, pre-siege tactics, the option of dropping barrels and stones.

This makes  game all more dynamic in singleplayer instead of  making the game depend on outside effort of the fan base who may create modifications for this game as they did for the aforementioned M&B: Warband.     




To both, emphasise the advancaments made and to give you some food for thought, I would encourage you to compare these two images and perhaps find some more thing yourself if you find it similarly astounding.







If you are inclined to do so, you might want to look into:    



My posts from now on will be more future concerned than the current one which focused on content currently present as compared to a rumoured or confirmed one. This post's purpose was to encourage thinking of progress within the gaming industry and, for those new to gaming as a hobby, to instill curiosity.

If you wish to discuss the topics concerning this blog or want to make a suggestion, please leave a comment. 😏

If you are also interested in science-fiction have a look at that! https://futureofgaming101.blogspot.com/2022/04/knights-of-old-republic.html
                                                                                                                                                           

Comments

  1. Interesting stuff, are you going to talk about GTA 5/6? IIRC they confirmed it's in development

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    Replies
    1. Hi Andrew, yes I will talk about GTA 6 in another post which will be in today.

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  2. just saw ur other blog entry, looks good but there's very few posts

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